unity devlog: jr programmer courses
adressing the formating
as i do courses my formating does change from start to finish, i will attempt to adhear to a stan...
unit 1.1 game 1 dev log
part 1/day 1
welcome is a video saying that the course exists watch, then do is a video saying wa...
day 2 unity jr programercourse
Man the guy talks slowly, unit 1.1important info your home view if you will. it centers your cam...
New Page
public float speed = 5.0f; the word public can be changed to private, this denotes the accessabi...
temp
using System.Diagnostics; using System.Collections; using UnityEngine; [DebuggerDisplay("{...
Introduction to project management and teamwork + design documentation
What you will learn Absolute Beginner Project Management -Plan projects in the real-time develo...
stolin unity design doc
because its stolen here's a link to where I got ithttps://connect-prd-cdn.unity.com/20201117/bb4...
Stolen Unity Design doc v2
again since its stolen heres the link https://connect-prd-cdn.unity.com/20201117/99fd6c6b-0d44...
1.Overview
Project management and teamwork are often referred to as “soft skills” for design and develop...
2.Recap the phases of production
Individuals, teams, companies, and organizations will each have their particular methods for ...
3.Overview of project planning
hen working on projects, you need to plan appropriate schedules, manage time, communicate, ...
4.Design documents and project plans
In the pre-production phase at the start of the project, design documents are created to help def...
5.Managing projects and tracking progress
Once you have your project clearly scoped out, it is time to start planning how to manage a p...
6.Exercise: Identify tools to support your project management and tracking
There are a variety of project management tools that can help you to identify and plan all th...
7.Preparing to publish
In the post-production phase, you’ll prepare to publish your project. Your project plan sho...
8.Releasing your project
Once your project has been tested, fixed, and validated, you are ready to publish. Your project...
9.Operations activities and retrospectives
Operations activities The final phase of the production cycle, operations, includes wo...
10.Summary
In this tutorial, you’ve explored the basics of project management. These are applicable to any...
Unit 2
https://learn.unity.com/tutorial/unit-2-introduction?uv=2021.3&pathwayId=5f7e17e1edbc2a5ec21a20af...
Introduction
we will make a top down prototype where you shoot things that come after you, kindof like galiga ...
Lesson 2.1 - Player Positioning
Summary Overview: You will begin this unit by creating a new project for your se...
1.Create a new Project for Prototype 2
Open Unity Hub and create an empty “Prototype 2” project in your course directory on the corr...
2.Add the 3d assets + first few lines of code
If you want, drag a different material from Course Library > Materials onto the Ground ob...
3. Instantiation
The first thing we must do is give the projectile some forward movement so it can zip across the ...
Random Animal Stampeed
1. Create a spawn manager In the Hierarchy, create an Empty object called “SpawnManager” Crea...
Collision Decisions + GAME OVER
1. Make a new method to spawn animals In SpawnManager.cs, create a new void SpawnRandomAnima...
unity quizes (cheet sheets if fail)
Lab 2 - New Project with Primitives
1.Create a new Unity Project and rename your scene "Just like we did with the Prototype, the fi...
Mod the Cube
Summary : In this exercise, you'll be challenged to modify a provided script to change the behavi...