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how to find x and y intercepts
Find the x-intercept by plugging in 0 for y. Find the y-intercept by plugging in 0 for x
Phases of incident response playbooks
Quadratics Vocabulary
Vertex The vertex is the highest or lowest point on the curve. The vertex is the point (x, y) where x = -(b/2a). Naru calls it the apex. We then use this x-value in the equation to find the y-value of the vertex. Vertex Formula: The graph o...
Explore incident response
when i know the y value of the vertex, how do i find the x value?
If you know the y-coordinate of the vertex of a quadratic function, you can use the vertex form of the function to find the x-coordinate of the vertex. The vertex form of a quadratic function is: y = a(x - h)^2 + k where (h, k) is the vertex of the parabola...
getting started & introduction to networks
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A person can put passion and creativity first and still be a reasonable human being who realizes that they can't produce a thing based on passion and creativity without getting paid for it, and taking that into consideration doesn't mean they're putting money ...
Network Communication
fix windows files
start CMD or PowerShell in admin mode type or past sfc /scannow restart pc regardless if it fixes stuff, then do DISM /Online /Cleanup-Image /RestoreHealth when its done restart then do sfc /scannow again then restart ...
Introduction to network protocols
every tool for windows in a single file :D
change the name of a folder in your desktop to GodMode.{ED7BA470-8E54-465E-825C-99712043E01C}
Firewalls and network security measures
how do i make a hole in an existing object?
To make a hole in an existing object in Unreal Engine, you can use the boolean operations available in the software. Create a new actor that will serve as the hole in your object. You can create a simple cube or any other shape that fits your need...
Introduction to intrusion tactics
what is an actor?
In Unreal Engine, an Actor is a base class for all interactive objects within the game world. It is a fundamental building block of any game or interactive experience created using the engine. Actors are the fundamental building blocks of any game or interact...
Security hardning
How to convert the cube (or any object) into a static mesh asset
Summon a cube Select the cube you have summoned in the game world. In the Details panel, go to the "Mesh" section and click on the arrow next to the mesh asset name. Select "Create Static Mesh" from the dropdown menu. This will create a new static mesh as...