Skip to main content

How to convert the cube (or any object) into a static mesh asset

  • Summon a cube
  • Select the cube you have summoned in the game world.
  • In the Details panel, go to the "Mesh" section and click on the arrow next to the mesh asset name.
  • Select "Create Static Mesh" from the dropdown menu. This will create a new static mesh asset that represents your cube.
  • u can now use this to create special objects