unity basic c# script and how to use this is technically day 1.5, it shoudlve worked day one but I only got it to work on day 2 the system collections but is probs useless but the tutorial i followed didn't remove it so idk. suuper basic script but its got the important things, like  using UnityEngine.SceneManagement; spelled correctly and the fact that the part that says MainMenu is going to be the scripts title when u choose, so that public class part yeah naming it is important the SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1); also super important, it allows me / us to do the important thing, switch between  scenes, aka, what I'm going to do (maybe) levels :D using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MainMenu : MonoBehaviour{   public void PlayGame ()   {       SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);   } }